Ergo, extended rolling is generally only faster when doing so allows you to roll longer. The final level of the game is sort of it's own world, so I just put question marks in the world column. This also works with other animal buddies on land. 14min. Donkey Kong Country Summary : In this action-packed platformer, King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and Diddy Kong … Elevator Antics... IPoisonPond MineCart Madness. Like the superjump and super jumproll, you will gain height as long as you hold B, and will begin falling when you release B. This value changes at different points in the holding, placing-down, and throwing animations, and there are different values for Donkey and Diddy. Releasing down will cause you to be pushed back into the camera. The game is known for being the first game to use pre-rendered sprites, creating a 3D effect throughout the game. It is possible to use the freezeframes of a DK barrel opening to instantly bounce on an enemy as soon as you take damage from that enemy. Create Account. As you roll, you will accelerate up to a set max speed when rolling through a series of enemies. Game Genie codes: 7CC8-0D6D 8FC8-0DAD 8AC8-0FDD Room 21 Of the 255 room IDs in the game, only one is unused: Room 21. Elevator Antics: A DK barrel has been added outside the first bonus. A large group of Mincers have slowed down their speed along with a quick Bitesize at the end of Poison Pond. 18. When combined with rolling through enemies, this can let you keep rolling through huge portions of a stage. Poison Pond is the twenty-sixth level of Donkey Kong Country, and twenty-fifth level in the Game Boy Advance remake. Random Capital to Country. To climb above the screen while holding onto a rope, hold down and press B. Overview Enemies: Klump, Mini-Necky, Slippa, Zinger Bonus Rooms: 3 (51, 52, and 53) Animal Buddies: None Difficulty: Average The Stage This cave level has a new installment in it - Elevators (Use for mining purposes). When mounting Enguarde, press up and B right before landing on him to get a faster start. (If the barrel you are using as your invisible barrel setup is a DK barrel, you can throw it once the other Kong has died.) The other tells the game where to return you to if you win, take damage, or otherwise exit a bonus. In the Game Boy Advance remake of Donkey Kong Country, the levels "Elevator Antics" and "Poison Pond" had their positions switched around, as have "Mine Cart Madness" and "Blackout Basement". ps. enemies, animal crates, etc.). Seen in: Forest Frenzy and Slipslide Ride. Donkey Kong puts all of Kongo Bongo in jeopardy when he reads a letter delivered by the dead pirate Bluebeard Baboon which recites an ancient pirate curse! This lies in tandem with another technique: the extended roll, or "extendo." If you time your rolls correctly, you can maintain your speed for a long period of time. en-1. Rolling through enemies increases your speed gain for each hit, up to four max. Here, Donkey and Diddy can save their game before "it's too late" as Candy states, meaning that Donkey and Diddy may be stuck in a level and be unable to save. Donkey Kong Country - Elevator Antics. Each enemy will increase this max, up to four. However, you can circumvent this by getting hit over a pit, which will will cause your Kong to fall below the death plane and put you back on the map screen. Tutorials, hints, lets plays, walkthroughs, guides, and more. This was also the game that made Rare popular and a beginning a legacy for Donkey Kong. When you reach that corner, your Kong stops in place for one frame. Seen in:Coral Capers and Poison Pond. If you roll while crouching in a crawlspace, you will be pushed out of the wall towards the nearest exit. ", "That's a tasty single-file line you have there. Technical explanation: Please consider supporting The Cutting Room Floor on Patreon.Thanks for all your support! 3:27. Create. It can also be found if bosses are defeated. Tutorials, hints, lets plays, walkthroughs, guides, and more. (which is frame-perfect) A regular ground slap will work. In the North American and PAL versions of Donkey Kong Country, the title screen shows Donkey and Diddy swinging on a rope. The Super Jump is performed by getting hit near a wall and retrieving the Kong that died, then sacrificing the other Kong and immediately landing on an enemy. Statistics on the JetPunk quiz Donkey Kong Country Levels. This page is a subpage for Donkey Kong Country. This does not work if you roll through multiple enemies with the button released, though—for an optimal extendo through multiple enemies, you typically want to hold down Y while rolling through all but the last one. ", http://www.youtube.com/watch?v=vCMx2ydlazI, http://www.youtube.com/watch?v=qNlfSI_V4v8, http://www.youtube.com/watch?v=aNRZpiXTODM, http://www.youtube.com/watch?v=PBznazZk4kQ, http://www.youtube.com/watch?v=K9HOBAJLjMI, https://dkcspeedruns.com/mediawiki/index.php?title=DKC_Tricks&oldid=14845, After 4 enemies: 2048 | 2048 (this is the max). This page is a subpage for Donkey Kong Country. This chaining is the key to optimizing movement throughout the game. Donkey Kong Country - Elevator Antics. The game spawned two direct sequels in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble. Segnala. The level contains 3 bonus rooms. Poison Pond: 50%. One Slippa removed at the start of the second tunnel, at the Zingers. Statistics on the JetPunk quiz Donkey Kong Country Levels. Elevator Antics - Bonus 3. Level: Level Select Screen: Image Size: Type: Level 1 Jungle Hijinxs: 987 KB 5,376 x 768: PNG: Level 2 Ropey Rampage: 1,219 KB 8,320 x 768: PNG: Level 3 Reptile Rumble Donkey Kong Country is part of the Arcade Games, Adventure Games, and Platform Games you can play here. If you immediately land on an enemy, you will be able to control the infinite jump. The key to reaching the correct stage when bonus warping is to follow a certain path to the bonus and throw at the correct position. With Donkey, jump on it once, with Diddy, jump or roll into it once and then jump on it again quickly. After taking damage and holding B to activate a superjump, bounce off of an enemy. He wears a nice little red cap, along with a red vest. It is not possible to do a damageless SFR. You MUST get the crawlspace skip with DK for this to work; This Super Jump is risky. You can use a checkpoint or floating DK barrel. Mine Cart Madness - Bonus 1. Elevator Antics. The D-pad takes a bit longer to register an input, so you'll need to press the direction a moment before the button in order to get the timing right. Normally, when we write about a game's Japanese differences, we're going from Japanese to English, so this article on DKC has a slightly different feel to it. Elevator Antics: 0%. Stream the full Elevator Antics episode. While rolling, instead of a fixed speed, you accelerate continuously (while Y is held down) until your roll ends. Elevator Antics, Stage 3 of Kremcroc Industries, Inc., … The speed you have when you mount an animal buddy is the speed they start moving at. Will you be the first? Many aquatic enemies appear in the level, including Bitesizes, Chomps Jrs., and Squidges. An additional Steel Keg has been added in Elevator Antics. The last important rolling mechanic is a glitch called the jumproll (a.k.a. Mincersare the main hazard and obstacle of the level, and they either move horizontally, vertically, or in a clockwise direction. One Slippa removed after the rope mentioned above. Kremkroc Industries, Inc. Blackout Basement: 0%. 207230: Blackout Basement. ... Countries of the World with an Empty Map. Elevator Antics - Bonus 2. What object you are "holding" is dependent on what order object are spawned onscreen). While walking across corners between stages on the map, you can trick the game into making you enter a stage by pressing A, B, X, Y or Start on the same frame you reach the corner. Essentially, when you execute a roll on the same frame that you land on an enemy, the game bugs out and sends the Kongs flying—literally. There is a 3 frame window at the beginning of every boss (including K Rool) where you can groundpound/slapslide with Donkey and avoid picking up the DK barrel. Not press b, big difference. ===== Diddy Kong ===== Diddy Kong is Donkey Kong's helpful little buddy. Upon performing the glitch, Diddy and Donkey spin in the air as if they were just shot out of a barrel cannon. Battletoads For Smash: Donkey Kong Country 29 - Elevator Antics The boys offer up a report from the quarantine zone. Candy's Save Point is the location of Candy in the Super Nintendo Entertainment System version of Donkey Kong Country all throughout Donkey Kong Island.. ===== Diddy Kong ===== Diddy Kong is Donkey Kong's helpful little buddy. L… If you press Y again before that same roll ends, however, you will not only speed up, you'll also reset the duration of your roll. If you're far above the rope, you have to let go of down and you will warp to the top of the visible part of the rope. It is also important to note that the superjump only works on things you can bounce off of (i.e. The level contains 3 bonus rooms. Levels: Elevator Antics, Tanked Up Trouble, Vulture Culture, Ice Age Alley, Trick Track Trek, maybe others. Donkey Kong Country Summary : In this action-packed platformer, King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and Diddy Kong … 18. While riding a steel keg past an animal buddy, press and hold B and Y to ride them. 101 Percent Ending. Overview. Return to DKC Table of Contents. Elevator Antics takes place in a cave and it is the only level to have elevators, which Donkey Kong and Diddy Kong use to travel up and down in the level. Additionally, a. Currently not used in any speedruns, but the superjump is stored until you jump. When you get hit near a wall, your Kong will infinitely jump up to the sky instead of just running off screen. As you walk through the stage holding this "invisible barrel" the game will treat whatever object is in that slot the way it would treat a barrel being carried. As long as you haven't touched the ground since you took damage, you can grab a vertical rope. King K. Rool instantly throws his crown after he summons cannonballs to fall from the sky. Geo Kent. It is only possible to warp to some stages this way, and some are different depending on what version of the game you are running. Credits • Gallery • Cheats • Videos • Soundtrack. This article is a subpage for Donkey Kong Country. The third, fourth and eighth turned around. Here's a video where Rainbow elaborates on a few specific jumprolls: Like the Super Jumproll, but without the frame-perfect Jumproll. Start by storing a superjump. In that case, you want to keep Y held down to get your speed boost right away, since you won't be able to keep it for long. At the end of a ride in Trick Track Trek, platforms no longer fall down. 7 mesi fa | 2 views. Return to DKC Table of Contents. Donkey Kong Country 5-3 Elevator Antics. The 1994 Super NES game Donkey Kong Country made by British game developer Rare marked a turning point for Donkey Kong by creating a new setting (Donkey Kong Island) and back-story for the character.. Otherwise, you will need to jump out to end the trick. Donkey Kong Country (also called DKC or Super Donkey Kong in Japan) is a game in the Donkey Kong series, and is the first Donkey Kong game for the Super Nintendo Entertainment System in 1994 that is developed by Rare and published by Nintendo.It is also the first game in the original Donkey Kong Country trilogy. Quizzes . Note that rolling beforehand is not required to perform the trick; it just makes it easier. Let go of right until you are well into the level's exit, and then repress once you are past the walking trigger. Watch Donkey Kong Country Playthrough With Mojo Matt Season 1 Episode 17 Elevator Antics online now. If you have to jump out of a roll, and you can reach the jump without an extendo, it's faster to just do a regular roll, because you don't gain speed while Y is released. Seen in: Reptile Rumble, Bouncy Bonanza and Elevator Antics. This is the last Stage without Bonus Stages! 3.5 Years Ago Private ... Donkey Kong Country created many of the classic DK soundtracks and iconic characters, such as the always thrilled Funky Kong. Subtitles. CANDY KONG FUNKYKONG Theultimatesurferdude,FunkyKongownsandoperates Funky'sFlights.It'sasmallairlinebasedontheisland.If ... KremlingsthatstoleDonkey Kong'sbananahoard,butit'sthecombined Our DKC maps even feature the original level music, which is perfect for an extra hit of 16-bit nostalgia! Otherwise, you'll need to jump just before the roll ends to avoid a small pause. Favorite fandoms with you and never miss a beat and Mojo Matt season 1 episode 17 Elevator Antics boys... 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